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How To Get Phantom Items In Animal Jam Free

Adventures Return-of-the-Phantoms.png

" The Phantoms take returned and Bunny Burrow is in problem! Nasty Phantom Pipes have polluted rivers and plants that the bunnies demand for a healthy home. Help Liza clean up the rivers, rescue all the bunnies, and defeat whatever Phantoms you encounter along the way.
~ Animal Jam Official Insider's Guide

The Render of the Phantoms is an run a risk that was introduced on June eighteen, 2013. Initially, this chance was in beta testing for members but, but after the Beta period ended on July 11, 2013, it became the showtime non-training adventure made available to all Jammers. The Difficult difficulty mode was released on July 25, 2013. Jammers must exist at least Level 1 to play in normal mode and required to be at Level ii to play in hard mode. The goal is to help salve Bunny Burrow and to rescue four Bunnies who have been trapped in cages by the Phantoms.

Walkthrough

1. Liza will appear and showtime the quest, informing the player that the Phantoms have invaded the Bunny Burrow.

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two. There will be iv bunnies available to talk to: Buster, Harvey, Binky, and Pumpkin. Only Pumpkin will trigger the next part, showing the player a cork, and telling them to plug the cork into the Phantom Pipe that is contaminating the h2o.

iii. The actor must search for more corks to plug the rest of the Phantom Pipes; cleaning the river and wells. The corks volition usually change places in Difficult Way.

4. Once clean, the player can use the water to revive the wilted plants that are scattered about. The role player tin can also admission iv treasure chests and Cookie, the fifth NPC.

five. After watering the plants, Binky will permit the role player enter the Bunny Couch to find George and Clover. Talking to Clover will reveal a Phantom Key, which unlocks the Phantom Door.

half-dozen. The role player must travel to the Phantom Door, unlock it, and then search for the trapped bunnies: Jack, Snowball, Oliver, and Daisy.

vii. Later a brief chat with the trapped bunnies, the histrion must search for the 4 keys needed to open the cages.

8. One time all the bunnies have been released, Liza will reappear and give the player a choice of five chests with different prizes.

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Tips

  • When handling Phantoms, the role player should try to avoid them as much as possible, merely attacking/getting into view when admittedly needed. If there are no more than traps available, they should try to trap them by leading a Phantom into a spot in which they would be unable to return to their original spot. For case, they could get a Phantom to chase them into a tree and quickly run around the tree so that the Phantom would run confronting it, and get stuck, preventing them from attacking the player.
  • There are many gem-giving chests scattered around in hidden areas. (6 in all on Normal) The first one comes when the player reaches the archway of the Bunny Burrow, earlier passing the fence. The chest is located downwards into the dodder of trees, giving out 50 Gems (on Normal). The second 1 is located below the bunnies in the river, which awards 200 gems on like shooting fish in a barrel. The side by side is near Cookie; information technology is located in the clump of trees next to her that gives out 400 Gems (on Hard). There is likewise a chest located downriver past the third Phantom Pipe facing to the right, application 100 gems. (on Normal) Continuing down the river, another breast volition announced, rewarding 200 gems. (on Normal) The concluding chest is blocked by a grouping of rocks, and can only exist accessed to the left side. A Phantom is guarding the chest, and the chest will award 200 gems (on Normal) In that location are one to two more chests in Hard Mode.
  • Players should play Hard Mode if they desire to obtain clothing items that have not been available in shops for a long period of time.
  • Players earn more courage points if they are with fewer people, assuming they practise more of the adventure and do not sit back and wait until the terminate prize.
  • The player should try to trap as many Phantoms equally they can in a logical order so that they do not have to run unnecessary fourth dimension-consuming distances for Chomper Plants.
  • On Hard Way, the v corks after the one from Pumpkin are placed in different places. There are three variations of the placement of the corks.
  • On Hard Way, the Phantom Keys are placed in different places, including 1 that is hidden right in a patch of purple flowers right by the cages of trapped bunnies. There are three variations of the placement of the keys, making it more hard for players to observe them. The other ii areas they can be establish in are in the 'last' gem chest almost the Arctic Wolf Passage, and backside the iii Phantoms to the right of the 'final' gem chest.

Rewards

These rewards are obtained by completing the adventure.

Click Expand to view
Treasure Chest Normal Hard
Superlative Left Breast Bunny-fence-rotp.PNG Bunny Argue
Random vesture item
  • Bat Glasses
  • Bunny Hat
  • Butterfly Wings
  • Candy Cane Crown
  • Candy Cane Tiara
  • Clover Blanket
  • Dragon Mask
  • Fancy Elevation Hat
  • Flower Necklace
  • Liberty Bands
  • Freedom Bunny Hat
  • Freedom Cape
  • Liberty Chapeau
  • Freedom Helmet
  • Liberty Mask
  • Freedom Wings
  • Chapeau And Beard
  • Lid And Curly Wig
  • Heart Locket
  • Horned Leg Pads
  • Jolly Elf Hat
  • Knight Helmet
  • Lei
  • Lollipop Necklace
  • Mech Angel Wings
  • Moon Necklace
  • Necklace
  • Old Blanket
  • Quondam Hood
  • Pink Bag
  • Pirate Sword
  • Rare Bow And Arrows
  • Rare Fox Hat
  • Rare Frankenstein Mask
  • Rare Glove
  • Rare Middle Locket
  • Rare Lei
  • Rare Mech Angel Wings
  • Rare Scary Bat Wings
  • Rare Scary Cat Lid
  • Rare Spiked Hair
  • Rare Star Cape
  • Rare Tiara
  • Round Glasses
  • Scary Horns
  • Shark Fin
  • Silver Glove
  • Spiked Pilus
  • Star Cape
  • Tiara
  • Tie
  • Turkey Hat
  • Worn Blanket
  • Wreath Necklace
Acme Centre Chest Return-of-the-Phantoms Prize Bunny-Statue.png Bunny Statue Gems.png 1,000 Gems
Top Correct Chest Stonecircle777.png Stone Circle
Random article of clothing detail
  • Bat Spectacles
  • Bunny Hat
  • Butterfly Wings
  • Candy Cane Crown
  • Processed Pikestaff Tiara
  • Clover Blanket
  • Dragon Mask
  • Fancy Summit Hat
  • Flower Necklace
  • Liberty Bands
  • Liberty Bunny Lid
  • Freedom Greatcoat
  • Freedom Chapeau
  • Freedom Helmet
  • Freedom Mask
  • Freedom Wings
  • Hat And Beard
  • Hat And Curly Wig
  • Heart Locket
  • Horned Leg Pads
  • Jolly Elf Hat
  • Knight Helmet
  • Lei
  • Lollipop Necklace
  • Mech Angel Wings
  • Moon Necklace
  • Necklace
  • Old Coating
  • Old Hood
  • Pinkish Purse
  • Pirate Sword
  • Rare Bow And Arrows
  • Rare Fox Chapeau
  • Rare Frankenstein Mask
  • Rare Glove
  • Rare Eye Locket
  • Rare Lei
  • Rare Mech Angel Wings
  • Rare Scary Bat Wings
  • Rare Scary True cat Hat
  • Rare Spiked Hair
  • Rare Star Cape
  • Rare Tiara
  • Round Glasses
  • Scary Horns
  • Shark Fin
  • Silver Glove
  • Spiked Hair
  • Star Cape
  • Tiara
  • Tie
  • Turkey Lid
  • Worn Blanket
  • Wreath Necklace
Bottom Left Chest Gems.png 500 Gems Gems.png 750 or 1,500 Gems
Bottom Right Breast Return-of-the-Phantoms Prize Wheelbarrow.png Wheelbarrow
Random vesture item
  • Bat Spectacles
  • Bunny Lid
  • Butterfly Wings
  • Candy Cane Crown
  • Processed Cane Tiara
  • Clover Blanket
  • Dragon Mask
  • Fancy Meridian Hat
  • Bloom Necklace
  • Freedom Bands
  • Freedom Bunny Hat
  • Freedom Cape
  • Freedom Hat
  • Freedom Helmet
  • Freedom Mask
  • Liberty Wings
  • Hat And Bristles
  • Hat And Curly Wig
  • Heart Locket
  • Horned Leg Pads
  • Jolly Elf Hat
  • Knight Helmet
  • Lei
  • Lollipop Necklace
  • Mech Angel Wings
  • Moon Necklace
  • Necklace
  • Old Coating
  • Onetime Hood
  • Pink Bag
  • Pirate Sword
  • Rare Bow And Arrows
  • Rare Fox Hat
  • Rare Frankenstein Mask
  • Rare Glove
  • Rare Heart Locket
  • Rare Lei
  • Rare Mech Affections Wings
  • Rare Scary Bat Wings
  • Rare Scary Cat Hat
  • Rare Spiked Hair
  • Rare Star Greatcoat
  • Rare Tiara
  • Round Glasses
  • Scary Horns
  • Shark Fin
  • Silver Glove
  • Spiked Hair
  • Star Cape
  • Tiara
  • Necktie
  • Turkey Hat
  • Worn Coating
  • Wreath Necklace

Beta Rewards

These rewards could just be obtained while the chance was in Beta Testing.

Click Expand to view
Chest Item
Superlative Left Return-of-the-Phantoms-Prize BETA-Flower-Barrel.jpg Beta Blossom Bush
Acme Center Return-of-the-Phantoms-Prize BETA-Carrot-Patch.jpg Beta Carrot Patch
Top Right Gems.png 500 Gems
Bottom Left Return-of-the-Phantoms-Prize BETA-Flower-Barrel.jpg Beta Flower Barrel
Bottom Right Return-of-the-Phantoms-Prize BETA-Well.jpg Beta Well

Creature Passage

The only passage in this adventure is the Arctic Wolves-Just gate. It is located just after the Phantom door that must outset be unlocked. Some of the prizes that can be earned in this passage are equally follows:

Clothing Items
Bat Spectacles
Bow and Arrows (Rare)
Bunny Hat
Butterfly Wings
Candy Pikestaff Crown
Processed Cane Tiara
Clover Coating
Dragon Mask
Fancy Top Hat
Flower Necklace
Freedom Bands
Liberty Bunny Chapeau
Liberty Lid
Freedom Helmet
Freedom Mask
Freedom Wings
Glove (Rare)
Hat and Bristles
Hat and Curly Wig
Caput Plumage (Formerly)
Heart Locket
Horned Leg Pads
Jolly Elf Hat
Knight Helmet
Lei (Rare)
Lollipop Necklace
Mech Affections Wings
Moon Necklace
Necklace
Former Blanket
Onetime Hood
Pink Bag
Pirate Sword
Rare Pull a fast one on Hat
Rare Frankenstein Mask
Rare Scary Cat Hat
Round Glasses
Scary Horns
Shark Fin
Silver Glove
Spiked Hair (Rare and Non-Rare)
Star Cape (Rare and Non-Rare)
Tiara (Rare and Non-Rare)
Tie
Turkey Lid
Worn Blanket
Wreath Necklace

Beta Prizes

These prizes consisted of only den items and could only be obtained while the gamble was in Beta Testing.

Den Items
Bamboo Fence
Beach Ball
Edible bean Pocketbook Chair
Bird Feeder
Chocolate-brown Tile
Calculator
Absurd Imprint
Coral Canyons Floor
Coral Canyons Wallpaper
Crystal
Curved Sofa
Earth Day Banner
Elephant Shoji Screen
Fancy Boutonniere
Fancy Fireplace
Fancy Tall Candelabra
Fantasy Banner
Fish Bowl
Flat Couch
Four Square Court
Refrigerator
Garden Plot
Behemothic Crystal
Goalpost
Grass Carpet
Green Lawn Chair
Dandy Beach Towel
Hanging Vines
Hay Bale
Hard disk Television
Hovering Desk
"Jamaa" Neon Sign
Koi Swimming
Laptop
Lava Floor
Longboard
Mailbox
Map
Mat
Pillow
Pink Lamp
Pink Sofa
Pinwheel
Pumpkins
Recycling Can
Rope
Soccer Brawl
Seasonal Tree
Spiral Lamp
Star Couch
Starry Walls
Stone Chair
Strawberries
Striped Burrow
Sword and Shield
Tablet Computer
Tea Loving cup
Tea Pots
Tetherball
Tomatoes
Train Gear up
Tree Stump Sink
Trough
Vanity And Mirror
Wall Torch
Welcome Mat
Window
Wavy Bookshelf
Wooden Toy Box
Woods Contend
Wood Backyard Chair
Wood Surfboard
Yellow Diner Tiles

Trivia

  • The NPC Binky, who is seen by the Bunny Couch door, used to say her parent left her to protect the burrow. Still, this inverse to her friend who left her to protect the burrow on an unknown date.
  • In that location are 6 "subconscious" chests containing gems in this take chances. Two in forests, iii near rivers, and one past the gate backside some rocks and a Phantom.
  • Former in Oct 2015, the Bunny Burrow was updated with newer items that were originally released in the Jump Festival, Graham'southward Workshop, and other various adventures or parties.
  • The Arctic Wolves-Only gate tin also be opened by Snowflake Chill Wolves.
  • There is a rumor that claims that unlocking the bunnies in a sure order in Difficult Way volition always get the player skilful items when claiming a reward from Liza. This rumor has been proven imitation.
  • In Difficult Style, if a histrion were to find all clandestine chests, use all the Chomper Plants, and pick the eye chest (which contains thou gems) they would finish the adventure with 2,750 gems.

Glitches

  • There is a glitch that causes the Phantoms to appear invisible to ane of the players, although the other players can usually still see the Phantoms.
  • In that location is a glitch where Liza either does not announced or is invisible at the starting time of the adventure.
  • There is a glitch where the player cannot come across the bunnies, but simply their spoken communication bubbles.
  • There used to be a glitch that allowed the player to apply a flying Brute on this adventure, just information technology has since been patched on an unknown appointment.
  • There is a glitch where the player cannot see their hearts.
  • There is a glitch when the player gets the fundamental and is unable to open the Phantom Door or cannot type.
  • There is a glitch where the Phantoms will non attack the role player and they can walk past them without being harmed.
  • In that location is a glitch where the player cannot leave the adventure normally through the portal at the end of the "Exit Adventure" push button, and the simply mode out is to refresh or log out.
  • There is a glitch that the Phantom Pipe will not disappear even if the cork is plugged in.
  • There is a glitch where a Phantom tin be trapped in the grass.
  • There is a glitch where a Chomper Plant will trap a Phantom, only the Phantom does not go abroad and it does not drop a bag of Gems.
  • There is a glitch where the starting time cork, given past the bunny NPC Pumpkin, tin can sometimes be used more than in one case.
  • At that place was a glitch where Jammers could fly in the adventure without a flight Animal. This glitch is now patched.
  • There is a glitch where the Phantom "beneath" the Arctic Wolf Passage is continuously moving to the right.
  • There is a glitch that occurs randomly where the Phantom Key's sprite will paste itself onto the map upon leaving Bunny Burrow.
  • In that location is a glitch that causes the thespian'southward dot to motility off the map.
  • There is a glitch where commonly, a Phantom can be caught with two or more Chomper Plants at once.
  • In that location is a glitch where a Jammer is in Difficult Mode, but the Map spawns every bit the Normal Manner.
  • In that location is a glitch in Difficult mode that occurs afterwards a player gets the key to open the door and is put to sleep by a Phantom. The fundamental volition still appear to be in the histrion'due south possession subsequently waking up, simply if they try to open the door, it volition say that information technology is locked. If a player goes into the Bunny Couch and returns back outside, the central will be able to exist picked up in the location where the previous thespian got put to slumber past the Phantom.
  • There is a glitch where at least ane histrion of the adventure party can walk over trees, passages, polluted rivers, and doors and goes undetected by Phantoms. However, they can non pick up any keys. They tin still use the chat function. It also merges the normal and hard territory together, causing grass to announced on top of trees and shows polluted pipes pouring into a make clean river. The map shows the Bunny Burrow, fifty-fifty though the player is all the same in the principal adventure area.
  • When the adventure was first released, at that place was a glitch where a histrion could quickly accumulate courage points if they kept discarding the prize in the Arctic Wolf passage. Upon discarding the prize, the player would nonetheless be able to open up the chest another time. Every time they discarded the prize, they would gain 10 courage points. This glitch was later patched.
  • There is a glitch where the adventure will finish after the player moves and they can become the prize before they finish the adventure.

Gallery

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Glitches

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Source: https://animaljam.fandom.com/wiki/Return_of_the_Phantoms

Posted by: duncanfachaps00.blogspot.com

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